Tuesday, November 30, 2010

NA: Project 8

Throughout this project I overcame a lot of technical skills, especially with in Flash CS5. Learning how to write script was neat, and really frustrating, because half your mistakes are all so tiny that it ends up getting lost in the detail, and then you lose site of even trying sometimes. Thank goodness for patience and kind people helping me, I worked out the kinks and made something I'm proud to say I scripted. Due to me learning this new skill I was intimidated to make my idea complicated, so I'm glad I went with the idea I did. The examples I show I think help the whole communication model really come together, although, I should have managed my time better so I could have made those nicer examples.
Having someone out the design studio/class/experience look at this was also a nice step. It either make you realize your design passes the "unexpected user" test.

NA: User Feedback

Sunday, November 28, 2010

TED talks: How pigs help the world go around



While watching this, I was never bored, and it definitely kept me guessing throughout the entire speech.  The presentation, clean and simple. It was never cluttered with information, and the skill of have barely any text up on the board was very impressive to me. Keeping the discussion under 10 minutes was also great too, it was short and sweet. Throughout I felt that Christien hit all 10 tips to follow. She had the audience following her outline, because she introduced her topic very well, and direct. The simple design of it was also nice, due to the reduced sense of color, and type. She kept the audience guessing with what product came next. It was edited properly, at least I felt it was due to the speed she went on. Which is difficult, because each of these products on their own could be a thirty minute discussion. Humor was brought into the presentation at appropriate times. The only thing, I felt she left out was letting the audience know how long they would be sitting there for. Which, I feel isn't always necessary because what if it is a longer presentation, then people tune out before it's even started.

third patterned series; navajo





Tuesday, November 23, 2010

Narrowing down

Separating the work load for Thanksgiving break...any feedback!?







Sunday, November 21, 2010

NA: schematic storyboards

NA: Non Linear Schematic





Here are some analog sketches of my initial brainstorming for my non linear schematic. After doing the demo with Garrett I think that some of these idea may be a bit ambitious for my current skill level, but the demo was super helpful. And I'm excited to get started writing script for this project. Just a little scared as well. I think for now, I'm going to use the "click to show up" possibly. I think it may be interesting to start with a blank screen with text and then all the information comes to life.

Vis Lang: Poster/Note card iterations.












Posters and Note cards.

Friday, November 19, 2010

Sunday, November 14, 2010

Design Intervention: Environmental Awareness

Moving forward with our second proposal about environmental awareness we have explored some problems and ideas to move forward with. Thinking of a tag-line we felt was the most important, because since it is in the Environment we wanted to viewer/audience/receiver to get the information fast, and have them think about it. Here are some ideas:
Basically with this, we would figure out a way to deliver this message by saying, the situation, then saying, "So what". Due to our audience not being aware, and also maybe not caring, putting them in the situation for a split second may have them think about the situation later. so, "You can't afford Groceries?" SO WHAT!.

Our next idea embodies the idea of word replacement.  Using the prefix "Un" then having it follow with other words that have the idea of poverty and their situation.

Our third idea was to have the idea of something being empty. This could be rendered in different ways. One was a poster/projection idea. The other is different due to the holidays coming up we thought it'd be interesting to play off the idea of a small gift...with nothing inside, besides a message of insight to the idea, and some instructions to either give it to a peer to have the same effect it had on them, or re-gift it with a nice gift to someone in need.
Feedback ideas ^^^

Documentation:
Timeline

brainstorming
















Some prototyping.

To clarify "we" is Bethany and I.